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confused! please help me get it together!

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confused! please help me get it together! Empty confused! please help me get it together!

Post by Lomein1829 Tue Aug 19, 2014 8:04 pm

I'm at a loss. I've done one supreme summon x11 and well, I think I got crap.

I've been reading and havent seen the best team to work on. I have Talia, Agrila and Drogh at 4* and Estine and Hanzen at 5* on my current team. It's what I drew from the summon. There is no method to the madness, what should I work to get? Who is worthless on my team? How do I know what class they are before I try for a new card? The only way I know to tell is by what materials are needed to evolve them.

Has anyone used the change profession feature? Will that change my Talia? Should I get Rhee instead?

Thanks in advance for any help. Please excuse any typos.

Lomein1829
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Post by karuz Fri Aug 22, 2014 1:37 am

http://pocket-knights.wikia.com/wiki/Pocket_Knights_Wiki

This will give u a guide on what classes each hero is, basically any 4 star hero other than Agrila becomes worthless. Whether u change to rhee or talia doesn't really matter too much at this point, they both have their advantages and disadvantages, only thing is that the 6* pink gem hunters are better than zoey but that'll balance out so i dont think the 3k gems worth it. Basically the most used formation is 2 warriors up front, a combination of mage and hunters at the back, ill break the heroes i think are worth using from experience, tho some of it comes down to personal preference.

Warriors:
1 - Allon/Goppa: multi stun, good tank, hard to get
2 - Maximus/Vrezh: this is a personal preference, they're some of the hardest 5* warriors to by pass (obtained from spin)
3: Wu/Sir Rogas: not quite sure how much MM got nerfed but these 3 are all good tanks, master wu has a stun and rogas has a heal which is good for labyrinth
4: Erondragas: decent damage, decent tank, easy to obtain from courage gems

Hunters:
1 - Christmas angel: hard hitting aoe damage, hard to obtain
2 - Vera/Marlina: high normal hit, good crit damage
3 - tharndir?: hits back row, never really summoned him but seems good
4 - Mogh Grut: high critical hit, average normal hit

Mages:
1 - Nexara/Merila: similar damage output, merilas crit seems to be higher but inconsistant, nexara is much easier to get but can be block countered cause shes melee
2 - Mystery Man?: he recently got changed into a mage i think, not quite sure on his stats or how much better he is than tao

I've never really tried the courage gem mages or the new courage gem warriors but they're generally decent, , whether they're worth it is a different question cause i always seem to be able to get 2 6* before even getting a courage hero, some people like shifu and tao but i always find em lacking a punch. How you choose to progress through the game is really up to u, some people save their mats and wait for the 5* hero they want, i personally just throw whatever 5* hero i can get into the lineup and transfer em up out later, in my opinion what 5* hero u have doesn't really matter up till level 85-90ish. For now just do ur dailies, keep aiming for 11 times summons and ull get the hang of it eventually.

karuz
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Post by Lomein1829 Tue Aug 26, 2014 7:02 pm

Thank you so very very much! I was thinking they were crap but it looks like they wi, l do. I just didn't want to get a card and think its crap because I didn't know. I'll throw my warrioirs up front and hope for the best. I was thinking I did everything wrong. I also have been saving spin vouchers for the destiny spin thinking that card was better. I'll spend those in normal spin. Thanks again

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Post by karuz Fri Aug 29, 2014 1:16 am

you can save it for destiny spin, probably more beneficial down the track, but if u lack warriors max and vrezh are good, they take quite a lot of vouchers to get tho

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